Where is everybody at?

Because I'm an inquisitive chap, may I ask that each person who visits the blog for the first time leaves a comment mentioning where they are? Just the town/city and country to give me an insight as to where my blog is reaching. If you have visited before, would you leave a message anyway? (just the once)

Please feel free to leave a comment

Showing posts with label Games Workshop. Show all posts
Showing posts with label Games Workshop. Show all posts

Sunday, 18 November 2012

Oh they are serious butt kicking machines of death

ten Immortals have now been added to the Necron collection, with the way things are going I could get my first game in with them before the end of the year. If I forego the addition of Flayed Ones then there’s a chance that I may get a game in with them as early as the next gaming evening. I have fifteen plastic models to paint, five of those will be made as Lychguard the other ten will be Triarch Pretorians.
Here are the photos of the Immortals
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Way back at the start of this project when I listed everything that was needing to be painted I mentioned that there was a secret model the was going to be included in the collection. Without wanting to give too much away the model will be a conversion of a non 40k model, but as a treat for the followers of this blog I can give you a sneaky peak of a part of the model.
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Wednesday, 14 November 2012

Hunters from hyperspace


Five Deathmarks are complete, they were a pain in the rear end because the right arm is moulded holding the rifle which has the left hand attached. The problem was that the left arms didn’t fit too well. I stuck with and after much swearing and over coming the strong compulsion to throw the models across the kitchen the Deathmarks are finished. DSCF0478DSCF0479DSCF0480DSCF0481DSCF0482DSCF0483DSCF0484
The edges of the bases have been painted since the photos were taken and they now have nice black edges, huzzah.

Tuesday, 6 November 2012

Death comes zooming

On Saturday I made a start on three Tomb Blades, compared to the wraiths and the spyders they are a little more complicated to build due to the optional extras, like shield vanes which have no proper connecting sections at all so when they are put on a model it is pretty much stick ‘em on and leave the model alone for a few hours. They were also quite annoying to paint, I opted to build as much as possible on them, this was a mistake. I now realise why I recommend painting as much as you can separately before completing the build. Anyway the completion of the Tomb Blades means that all the vehicles are done, finished, huzzah!
Because all the vehicles are done it means that I can move on to the infantry, double huzzah, the first infantry models that are on the go are five Deathmarks, nasty sniper types that can select an enemy unit and hunt them down needing only 2+ to hit them, plus they have the Marksman special rule which means that any to hit rolls of 6 means that I can choose which enemy model takes a successful wound.
So first up are the photos of the Tomb Blades, then the first stage of the Deathmarks.
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Thursday, 1 November 2012

Incy wincy Canoptek Spyder tore you into little pieces!

Oh yes indeedy there is now two complete Canoptek Spyders, in the game they a heavy support option and a unit generally comprises of one or two Spyders. They were started on Sunday 28th October and finished on the 1st November. Work that I’m particularly pleased with is the Gloom Spheres and the little gun type things that are mounted on the underside of the beasts. The gloom spheres were given a coat of dark green in then a coat of Moot Green, a layer of Goblin Green, dry brushed with Moot Green and then the crystal sections were coloured with dark green ink. The same method was applied to the green areas on the small guns. What doesn’t show in the photos is that the supporting arms for the spheres were given a wash with Nuln Oil
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Once dry they were placed on the model and the the various fabricator claws were added. There are differences between the fabricator claw load out for no other reason than because I can.
Anyway, here are some photos of the Spyders. Unfortunately, or fortunately depending on how you look at it. the photos aren’t particularly brilliant, this is my fault and not down to the camera. I haven’t had it long and I still don’t know how to work it properly, I need some lessons!
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Saturday, 27 October 2012

All your base are belong to us!

During the week I finished the Wraiths, the second three has their bases detailed and that was that, as I said in an earlier post, the pictures would be posted later so here they are. Plus some pics of the Canoptek Spyders that were started today.
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As you can see the Wraith bases have a fragment of slate and a skull from the Vampire Counts Skeletons, I think it adds a nice touch to the models.
The Spyders pictures feature the two halves of the main torso, heads and front legs which will have a gap between the limbs when they are built. The back section of the main body has lots of little Scarabs crawling around the insides of the model. One of the abilities of a Canoptek Spyder is the generation of Scarab Bases, as long as there is at least one Scarab base on the game table the Spyder can add another base per turn, and whilst they may be small, scarabs are extremely nasty, they posses the ability to degrade vehicle armour to zero and reduce the the armour saves of non vehicle models, so not only can these little blighters cause a wound in close combat they can effectively remove armour. (insert evil laugh here!)
The problem with the photos of the Spyders is that the black undercoat hides the detail on the model. Once I’ve done some work on them I will post some more photos.